
Ep. 108: Task Gamification & Mental Health Terms
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Do you ever get “stuck” before you even get started on a big task? What if we could tap into our brains’ dopamine center to make our lives more productive? Task gamification could be the answer to a common problem with the executive functioning skill of task initiation. Listen for tips on how making tasks into a game can help you and your teen.
We’ll also go over some common mental health terms, as well as practical tips for easing anxiety.
In this episode, we mentioned or used the following resources:
- Mental Health America: Terms to Know: A Mental Health Glossary
- Instagram: Things That Make Anxiety Worse
- Yu-Lai Chou: The 10 Best Productivity Apps that use Gamification in 2023
- Twitter: George Mack on Video Game Tasks
- Level Up Life
- Habatica
- Forest
- Podcast music by Luke Cabrera & Tobin Hodges
Have a question? If you have a question about something you heard or just want to give us some feedback, please leave us a comment below. We would love to hear from you!
About Us:

Chris Robey
CEO
Chris has worked with teens from a variety of backgrounds for over a decade. He has a desire to help teenagers make good choices while also giving their families tools to communicate more effectively as choices are made.

Karlie Duke
Director of Communications
Karlie was in one of Teen Life’s original support groups and has always had a heart for teenagers and the vulnerable life stage they are in. She has a wealth of experience to share from working with teens in ministry and leading support groups.
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